If you are playing it with a keyboard instead of a gamepad, please refer to the below:
' WASD ' keys - Move up, down, left, and right, horizontally ' Arrow ↑↓ ' keys - Move up and down, vertically ' Y ' key - Do the task ' N 'key - Procrastinate ' L 'Key - Locate yourself in this maze ' I ' key - Know the use of each key
👂
This is an audio-only game where players can navigate through 125 days of someone’s life with sound.
🗓
These 125 days were extracted from 25 weeks in 5 years and have been “reshaped” to a 5*5*5 3D maze.
🔄
Players are allowed to move in any direction in the maze, which also means that non-linear time travel is available on these days.
⭕️ ❌
When a task appears in that person’s life, a decision needs to be made by the player on whether to procrastinate or not. Consequences will follow according to different decisions.
🔚
There is an exit somewhere in the maze, but getting there isn’t the end goal of this game. It just brings an end to the whole journey!
🎮
This game was designed and developed during a game jam in Game Design as Play Design class with Instructor Jonathan Beilin at Parsons School of Design.
🤦🏻♀️
The game theme I chose was “Procrastination is the dream flow of the universe.” So I named it “Procrastination, The Dream Flow.” (Not being creative at all, I know.)